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Jarls Laws

Heimdall's Fjell  - A Torvaldsland Roleplay sim

  ***IGNORANCE OF THESE RULES IS NO EXCUSE***
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 If You can't be bothered reading the rules, these little tips MAY get you through!
 
  a) Be Gorean or Be Gone!
  b) Unaccompanied slaves will be treated as runaways and could be killed to set an example to the hall slaves. If you want to join the sim, IM a group member and we will work a story out.
  c) Kurri - You will be attacked and killed without warning. You are In Torvaldsland, both hated and a threat - Deal with it!
  d)  Assassins and Initiates - You are in Torvaldsland, understand what that means as WE do!
  e) Melee only inside the village!! (Unless you are a beast then you're fair game anywhere)
  f) Have Fun -  that's why we are here!
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METER: We use  the GM meter,  and you will too while you're here.
Unless you engage in roleplay the serpent is considered safezone for 10 mins.

The laws of the lands are here to define and clarify for all that come to this sim, the conduct and behaviors expected and demanded. Break them and face reprim and, ejection or banning from the sim. This isn't a threat, it's a promise. This is to be considered your one and only warning.

1.    ***STANDARDS***
Heimdall's Fjell is a Gorean sim and content here is mature. You must be at least 18 years old. If you are easily offended by graphically sexual, violent, or slavery content, we recommend that Gor and this sim are not the place for you. If you continue in with such reservations, know full well what you're getting into. We will not make exceptions to our roleplay because of your personal reservations.  Your personal limitations WILL NOT override the laws of this sim.  If it is decided you need your head shaved to learn your place, its going to happen.  If you are offended by this, do not play here, simple. Though 'Fade to Black'  will be accepted.

Heimdall's Fjell expects realistic believable roleplay using the books of John Norman's Gor - particularly book 9 Marauders of GOR as our basis for rules, behavior, and actions. If you think believable is stepping off a boat in a small closeknit community, walking in and starting trouble on your own or grabbing a woman or slave from under the nose of Torvies then you may want to rethink. RP your surroundings no matter who is on sim, be it 1 or 21 players, if you can't then leave, as your RP raping, beating, superhero fighting and all other nonsense will not be honored. Also attackers, we are in a fjord with one way in you would have been seen entering so bang goes your surprise attack!!!

The region is a Force Collar/Capture/Kill sim. You may, and most likely will be collared, captured, or killed in role play if your character is acting in a manner that would realistically end in one of those things.

****A note to lifestylers. Heimdall's Fjell has the greatest respect for you. You are very welcome here.  However, in the Fjell it is assumed that every citizen is a roleplayer. Which means in IM communication no bond needs call you Mistress or Jarl. Plain speech is perfectly acceptable, no bond will be punished nor will pleads for punishment for disrespect in IM be acknowledged.

2.    ***VISITORS***
If you come, come in character and be Gorean. Visitors that come without proper meters, proper clothes not only for Gor but also for the Torvaldsland region and without proper in character actions will be ejected from the village, This may come with or WITHOUT warning.
We do understand however that people who are new to Gor may be a bit lost at first, and we are willing to help so long as it doesn't interfere with our roleplay.  If you have questions, come into the village IC and ask. We do accept observers, set your meter to OOC and please do not disturb any RP that is happening.

3.    ***FREE MEN***
It is expected for you to be Free Men. You are Jarls. You are Marauders. You take what you want and keep it by the sword. Use the force of your will. Be strong and do as you please. The swords of others will set your limits. Gor is your world make it as it's supposed to be. Gor is harsh, treat it that way. Remember there is a fine line between cruel and harsh, keep the balance.  Do not come to this sim and confuse Gor with BDSM,  there are sims for that.  If you are told more than once to step back into Gor,  you will be asked to leave.  No further discussion needed.
                                                      
4.     ***WOMEN***
Free Women, veils not needed. Dress modestly! Dresses should be floor length or if not then you should be wearing underpants, with socks and high boots. The terrain is rugged. Slippers, high heels are unacceptable footwear.  Gloves are optional but recommended when weather is cold. Women are expected to observe all Gorean customs. You are allowed a dagger for defence. Poison pins in hair and clothing to be understood as invisible but present roleplay items. You will not fight alongside men. You will not attack a man unprovoked. You may not attack unless you have been attacked first. Any other action is considered aggression and you will be in the bond circle for it, collared.  Do not slap a man even if he says something insulting, that is a common trap in which one will claim heat or aggression both are collarable regardless if you are Torvaldsland born. Yes our women are feisty, hell even mouthy on occasions,  but they still know their place. And no,  we don't set out every day to collar our own women - if that's your plan here, you will be dealt with swiftly. You will not be walked up to and claimed, men will approach your kin and ask to have you as mate, they may do this with or without your consent.

Panthers, realistically you would not just wandering around climbing mountains, hunting game and men. You could come in disguised as a bondmaid or free woman on a legitimate trade mission.

She-urts. This is Torvaldsland, it's miserably cold, survival is difficult here even dressed warmly.

Ferals, you don't exist! You would be called a mamba and have no realistic way of getting here. Don't waste our time with your cutesy distractions.

Female Outlaws/Pirates/Assassins/War Wenches/Warriors or whatever the new title women who wish to fight under will not be accepted here. Heimdall's Fjell is a strict BtB(By the Book) sim so those of you from the GE (Gor Evolved) sims will not be recognized, and groups that have these types within them will also not be recognized as well.

5.    ***IMPORTANT FOR FEMALE ROLEPLAYERS***
If you are female, and unescorted you are subject to capture and bondage. Have a reason to be here, you may be allowed escape with you neck and thigh unadorned. While we DO recognize NPC escorts,  be realistic about it and use common sense, or they will be overlooked.  We have many places that your escort could find himself distracted, not to mention the allure of a heated bond.  Think about your storyline before you step off the docks.  Have a reason to be here, else we may give you one. Understand where you are, We are marauders, as well as farmers. Pirates as well as fishermen, and warriors, every one! A lone woman would be seen as a gift from Odin and will be swiftly collared, or re-collared and branded, after a quick trip to the circle.

Child avatars, "BY ODIN'S HAIRY BALLS NO!"

6.    ***BONDMAIDS***
Bonds are spirited, vibrant, joyful, and happy slaves. They work hard - always! They are allowed to show more lust and life then the southern kajirae. Do not confuse this behavior with insolence or being brazen - bonds would never dare. The punishment in the North was very rough. If you wish for your character to be difficult - brazen or insolent, you must be ready to take the punishment or even be thrown to the sleen, with no ooc drama connected to that.
Some things to note about bonds of the North:
~Bonds never kneel in the snow unless its a punishment.
~They do NOT stop and kneel in the presence of a free if they are busy.
~They do NOT ask permission too leave your presence. Bonds are busy girls.
~They will be heated when they serve you. Freewoman, close your eyes, your man may take her on the table if she serves well enough.
~If you are visiting from the South, (EI:The Thing) and you bring your silkie with you expect the bonds here to give her hell. Silkies are not loved by everyone.
~ If your bond/silkie is restricted, you best belt her. Also you will NOT use the hall slaves, if I cant eat your pie you cant eat mine..Simple!      
~ Privately owned slaves are to obey their owners first and foremost, but WILL serve all free. A slave is a slave, and will serve.
                   
7.    ***GENERAL BEHAVIOR***
-NO TAG/PROFILE READING. If you never seen them before, or cannot see behind their mask, chances are you would not greet them by their full name and know where they are from.

-GODMODDING / POWERGAMING. Do not RP what happens to another character, meaning if you emote punching them in the face, do not RP that they are knocked out from it. However, if you are tied up, chances are you would not be dodging every attack.

- NEGATIVE OR INSULTING THOUGHT EMOTES.  Have the backbone to say the words, be aware that if you thought emote insults then the RPers has every right here to take it as said and deal with you in whatever manner they decide is appropriate!

-METAGAMING.  If you did not find out In Character, then your character would not be aware of it.

-NO CROSS ALTING.  Using different characters is great, but using information from one on another is a problem.  

-Handle as much of a dispute ICly as you can.  

8.    ***COMBAT RULES***
!!!!!BEFORE YOU DECIDE TO RAID IF NOT 3 FJELL MEN ACTIVE ON SIM------FORGET IT!!!!!
!!!!!KIDNAPPING A WOMAN? THERE MUST BE AT LEAST 1 ACTIVE MAN ON SIM!!!!!!!!!
RATIO:  1 - 1+1 (means you can bring one more than we have)

No Bows inside the village attackers or defenders!  *Unless you are a Kur then you are fair game anywhere*

NO Climbing Mountains, unless you're Part mountain goat, and I have yet to read about human/mountain goat breeding in the series written by Norman.

No aim assist or cheat huds, that will get you an instant ban.

Max draw distance is to be 100M. Any combat over 100M is just plain rude and cheating.

All metered weapons MUST BE VISIBLE on your avatar, even if covered in rp by a cloak or skirt. RP weapons maybe considered "hidden".

No jumping in combat.

Accepted weapons for metered combat:
Male Weapons: ALL Gorean weapons
FW Weapons: dagger, stones, broom, pots and pans, your fingernails...be creative and defend your home.
Slaves: No weapons, why would you risk your own neck assaulting the man who may take you and risk him killing you?

All actions must be roleplayed:  binding, grappling, sailing or anything you do, you might have to prove afterwards if it comes to a mods decision. The following is expected :

Binding: 3 posts
Disarming: 1 post per weapon
Unbinding: 3 posts
Self unbinding: Not while raid is ongoing. You may 15 mins after the final blow has been struck. 5 posts.
Grappling: 3 SHOUTED (Hold ctrl when you post) posts
Lock picking: 3 SHOUTED (Hold ctrl when you post) posts
Aiding: No Aiding

Each post needs to consist of at least 10 words in order to be valid. We do not expect novel authors in the midst of battle, but understand this is a world built from the content of your roleplay,  give us something worth responding too.

No one beside a mod can call anything invalid. Please continue roleplay if there is a situation you find doubtful and contact one of the mods in IM. Avoid at all cost ooc accusing or insulting, we won't tolerate that and will react swift.

You cannot return after a raid for a rescue or a trade before 1 hour (60 minutes) has passed. This also applies to tping out during the middle of a raid.  Use your brain,  realistically  it would have taken you some time to get here. We are isolated and remote, only passage in is over the Thassa.

No Tarns are allowed.

9.    ***DEATH***
We have very clear stipulations regarding the use of the kill button in Heimdall's Fjell. Kills must be emoted in 5  full emoted lines and must stem from at least 120 minutes of role play prior. This 120 minutes starts from time of last meter capture. Death is not something to take lightly, nor shall death in the sim occur more than once per 7 days by the same avatar. The only exception to the 120 minute rule is when both parties agree ooc to go that direction BEFOREHAND. This discussion must be included in Notecard (NC) for admin.

All kills must be noted on notecards and submitted to the Mods  for formal approval directly after they have been carried out. If no Mod is on line, submission shall occur and the roleplay shall continue as if the death occurred.

Black castes will NOT be recognized here, showing your mark will get you attacked. Castes, in general, did not exist in the North.

You get this as your only warning.   If you lazily emote killing someone,  it will be called invalid.  People spend months, even years, building their characters story, and some of us will abandon that character once it has died. Respect that commitment if you must kill them.

10.    ***Joining us here at Heimdall's Fjell***
I do not believe in applications and a spewing of all you 'learned' from a notecard you picked up at the Gor hub. If you decide this is a place you'd like to call home, find the Jarl and roleplay with him. Show him how you'd be an asset to his holding. Make his bonds lust for you. Show the folk how you could make this a better place for them with you here. In layman's terms, roleplay your way in if you want in.

On Sim Mods-      Ragnar Thorssen (Rabc Resident)
                            Kaitlin Geary
                             Cherokee Altney
                          
                             
Off Sim Mods-

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